• Associate Software Engineer, VR/AR

    Job Locations US-NY-New York
    Brand
    Viacom
    iCIMS ID
    2018-10587
  • Overview and Responsibilities

    Here at ViacomXR, our team mission is to explore product concepts and designs in XR (VR/AR) for brands and teams across Viacom. Our recent works include a Cannes Digital Grand Prix award winning interactive VR music experience with the Smashing Pumpkin’s Billy Corgan, an ARKit sandbox experience for Paramount’s latest Transformers film, and headset AR prototypes for the MagicLeap and Hololens.

    You will have the rare opportunity to work closely with a mentor who will guide you through learning the VR/AR software development process. The work setting is a fully equipped working lab environment that also functions as a demonstration area featuring the latest in VR, AR, and mixed reality technologies.

    Are you interested in building experiences that may power Viacom's future? Then read on for more and apply if you think this could be the right next step for you.

    Responsibilities:

    • Build AR/VR experiences in Unity/C#.
    • Push the bounds of emerging VR and AR technologies, developing innovative solutions that can enable new products and patent for Viacom.
    • Work in an Agile process to produce code that is structured, well tested, and well documented.
    • Research and explore new technologies.
    • Participate in design and code reviews with other developers, giving and taking feedback.
    • Be flexible and willing to learn both independently and with other team members.
    • Demonstrate new technologies and experiences for others across the company.

    Basic Qualifications

    • B.S or M.S. in Computer Science or related technical field preferred.
    • Some experience developing VR and/or AR applications, either professionally or in student projects.
    • Fluent in C# or similar language, with general familiarity with developing in Unity.
    • Experience preferred developing apps using ARKit/ARCore in Unity, graphics software using GLSL/HLSL, and the emerging WebXR standard.

    Additional Qualifications

    • Experience working on or with a team of developers.
    • Experience setting up and using popular VR equipment such as Vive and Oculus on Windows PCs.
    • Great teammate with a positive, enthusiastic attitude.
    • Strong communication, social, and problem-solving skills.
    • Some exposure to mobile development in Android, iOS, or other mobile environments.
    • 3D math skills preferred.

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